Tuesday, December 23, 2008

Grand Theft Auto IV Review

Stepping off a boat in the shoes of illegal immigrant Niko Bellic as he arrives in Liberty City at the start of Grand Theft Auto IV, you can tell immediately that Rockstar North's latest offering is something quite special. Yes, this is another GTA game in which you'll likely spend the bulk of your time stealing cars and gunning down cops and criminals, but it's also much more than that. GTAIV is a game with a compelling and nonlinear storyline, a great protagonist who you can't help but like, and a plethora of online multiplayer features in addition to its lengthy story mode. The PC version adds a customizable radio station and a video editor to the package, and also ups the multiplayer count from 16 to 32 players. It's not all good news, though; the game suffers from some noticeable performance issues even on rigs that far exceed the unreasonably high recommended system specifications, and you need to be signed in to Windows Live to save your progress in the single-player game. This should have been the best GTA game yet, but it's inferior to its console counterparts.
One of the many things that set GTAIV apart from its predecessors is Liberty City, which is more convincing as a living, breathing urban environment than anything you've seen in a game before, and which bears little resemblance to its namesake in 2001's GTAIII. Liberty's diverse population believably attempts to go about its daily business, seemingly unaware that several criminal factions are at war in the city. Niko has no such luck. He's compelled to start working for one of the factions shortly after arriving, when he learns that his cousin Roman has some potentially fatal gambling debts. Niko's military experience makes him a useful freelancer for employers in the business of killing, and though his reluctance to carry out their orders is often apparent, he does whatever is asked of him in the hope that completing missions for other people will ultimately give him the means to complete his own.
But Niko doesn't have to do everything that's asked of him. On several occasions as you play through his story, you'll be presented with decisions that afford you the option of doing what you think is right rather than blindly following instructions. You don't necessarily have to kill a target if he or she promises to disappear, but you have to weigh the risk of your employer finding out against the possibility that the person whose life you spare might prove useful later in the game, or even have work for you in the form of bonus missions. To say anything more specific on this subject would be to risk spoiling one of GTAIV's most interesting new features, but suffice it to say that every decision you make has consequences, and you'll likely want to play through the game at least twice to see how the alternatives unfold.
Grand Theft Auto IV's story mode can be beaten in less than 30 hours, and there are so many optional activities and side missions to take part in along the way that you can comfortably double that number if you're in no hurry. The majority of the story missions task you with making deliveries and/or killing people, and play out in much the same way as those in previous games. With that said, most of the missions are a lot easier this time around, partly because Niko is a more agile and efficient killer than any of his predecessors, and partly because the LCPD seemingly has better things to do than hunt down an illegal immigrant who's gunning down undesirables all over the city. Some of the more imaginative missions sprinkled throughout the story include a kidnapping, a bank heist, and a job interview. The cinematic cutscenes associated with story missions are superbly presented and are the sequences in which the game's characters really shine. Without exception, the characters you encounter benefit from great animation, great voice work, and superbly expressive faces. They're not always so impressive when they join you on a mission and refuse to do what they're supposed to (for example, not following you on an escort mission, or failing to negotiate a doorway). Nevertheless, these problems are few and far between, and they're made less painful by the new "replay mission" option that you're presented with whenever you fail.
New abilities in Niko's arsenal include scaling fences and walls anywhere he can get a foothold, shimmying along ledges, and, most importantly, taking cover behind objects. The ability to stick close to walls, parked cars, and the like at the touch of a button makes GTAIV's gunplay a huge improvement over that in previous games, and, in tandem with the new targeting system, it also makes it a lot easier. Enemies are rarely smart enough to get to you while you're in cover, and given that you can lock your targeting reticle on to them even when they're hidden, all you have to do is wait for them to poke their heads out and then pick them off with a minimum of effort. Locking on to enemies targets their torso by default, but you can use the right analog stick to fine-tune your aim and kill them more quickly with a headshot or two. Playing without using the lock-on feature is viable if you're using a mouse and keyboard, but makes things more difficult on the Xbox 360 controller. You'll need to master the technique at some point, though, so that you can shoot blindly at enemies from positions of cover when you dare not poke your own head out to line up the shot.
Given the amount of trouble that you get into as you play through the story mode, it's inevitable that the police are going to get involved from time to time, even when their presence isn't a scripted feature of your mission. Liberty City's boys in blue are quick to respond when you get flagged with a wanted level of between one and six stars, but they're not nearly as tough to deal with as their counterparts in previous GTA games. They don't drive as quickly when pursuing you, they rarely bother to set up roadblocks, and you'll need to blow up practically an entire city block before the FIB (that's not a typo) show up. Furthermore, you're given an unfair advantage in the form of your GPS system; when you're not using it to plot a valid route to any waypoint of your choosing, it doubles as a kind of police scanner. Any time you have a brush with the law, the GPS shows you the exact locations of patrol cars and cops on foot in your area, and highlights the circular area (centered on your last-known whereabouts) where they're concentrating their search. To escape, all you need to do is move outside the circle and then avoid being seen for 10 seconds or so, which is often best achieved by finding a safe spot and just sitting there. It's not a bad system in theory, but in practice it makes dodging the law a little too easy, especially when your wanted level is low and the search area is small.

Video card From GeForce and ATI Radeon

If you bought a new video card two or three years ago, you've probably noticed that newer games aren't running as well right out of the box. Those GeForce 7900 and Radeon X1900 cards were fantastic when they were new, but game developers have caught up with more power-hungry graphics effects. Frame rates have started to dip, and you might have had to reduce the game-resolution and image-quality settings to get system performance up to acceptable levels. Lowering the image quality isn't a desirable long-term solution, so it's probably time to upgrade that video card.
We've gathered together a collection of video cards currently available online in the $150 to $250 price range. We originally planned to make $200 the hard price ceiling, but we found the ATI Radeon HD 4870 and the GeForce GTX 260 Core 192 sitting just above the cap and we had to get them into the comparison because both cards offer a considerable amount of graphics performance. Note that you'll find a lot of these cards priced far above our estimated street pricing, but we used the lowest prices we could find at major online retailers for our estimates. These basic video card packages generally ship without a pack-in game, so if you see a card at a much higher price, check to see if it comes with a game bundle such as Far Cry 2.
These cards aren't the top-of-the-line performance champions, but they'll have enough power to get you through a couple more years of PC gaming, and you can put the money you save on the video card toward buying more games and paying for that massively multiplayer online habit.

GeForce GTX 260 Core 192

The original GeForce GTX 260 that Nvidia launched in June 2008 came with 192 processing cores and a $399 price tag. Nvidia had to lower the GTX 260's price to $299 after AMD released the highly affordable ATI Radeon HD 4870. Later in the year, Nvidia started shipping an improved GeForce GTX 260 with 216 processing cores.
Cards based on this new GeForce GTX 260 Core 216 GPU are selling for $299. The problem is that the video card makers still have a lot of the original 192-core GeForce GTX 260 chips to unload. The GeForce GTX 260 is the most expensive card in our roundup, coming it at $229, but it has a lot of firepower and is considerably more affordable than it was just a few months ago.
Est. Retail Price: $229

ATI Radeon HD 4870

The ATI Radeon HD 4870 is the second $299 card that's starting to approach the magical $200 price point. Its closest competitor is the GeForce GTX 260, which has a slight edge in frame rates and in games with PhysX support, but the Radeon has a few features that make it attractive for PC owners looking for a balance between gaming and utility. That's not saying that the card isn't good for gaming.
The Radeon HD 4870 can run all the latest games at high resolution thanks to its 800 stream processing units and GDDR5 memory, but the card is also great for PC game enthusiasts looking for home-theater support. The card supports full HDMI output with 7.1 surround sound.
Est. Retail Price: $219

ATI Radeon HD 3870 X2

The ATI Radeon HD 3870 X2 is a dual-GPU card from the previous graphics generation. We included the card in our comparison because you will still find it online at close to $200, but you'd be wise to avoid buying one of these cards new because the Radeon HD 4870 has made them obsolete. The Radeon HD 3870 X2 comes with 640 stream processors, 320 from each onboard GPU, but that's well below the 4870's stream processor count, and the 3870 X2 card also uses slower GDDR3 memory.
Est. Retail Price: $219

GeForce 9600 GT SLI

The dual-card value proposition Nvidia and AMD have tried to sell us with SLI and CrossFire is that you can buy a card now and add a second one later if you need more power. The only problem with that argument is that if you wait more than a year to buy that second card, chances are you'd be able to buy a completely new card that's more powerful than two of the old cards put together. The cost of the new card would of course be more expensive than the older card, which would likely have dropped in price, but the performance gap between a new card and an older SLI setup makes the decision to complete the matching set a bittersweet choice. The main benefit is that if you've already sunk your money into a single GeForce 9600 GT card, spending another $100 on a second card will get your system's graphics performance close to what you'd get with a single $200 card.
Est. Retail Price: $200 ($100x2)

GeForce 9800 GTX+

The GeForce 9800 GTX+ leads the trio of cards under $200 for players who can't justify reaching for the GeForce GTX 260 or ATI Radeon HD 4870. Nvidia introduced the GeForce 9800 GTX+ this summer around the time AMD launched its Radeon HD 4800-series GPUs. The GeForce 9800 GTX+ has the same number of processors as the regular GeForce 9800 GTX, but has higher clocks speeds thanks to a smaller manufacturing process. Moving down from 65nm to 55nm allowed Nvidia to increase core clock speeds from 675MHz to 738MHz and shader speeds from 1690MHz to 1836MHz. The GTX+ originally sold for $229, but the price has drifted down as the prices of more powerful cards have also moved down.
Est. Retail Price: $189

GeForce 9800 GTX

A $20 price difference might not seem like a big deal at the high end where cards can cost $400 or more, but the price difference becomes more important when card prices get below $200 and a $20 difference can mean more than 10 percent of the cost of the card.
The GeForce 9800 GTX may be slower than the GTX+, but some people might be willing to give up 9 percent in performance for a more affordable card. Adventurous card owners can also try overclocking to recoup the lost performance.
Est. Retail Price: $169

ATI Radeon HD 4850

It seems unfair to stick the ATI Radeon HD 4850 into the same comparison as the Radeon HD 4870, but we found several 4850 cards floating in the $159 to $185 price range. The Radeon HD 4850 has 800 stream processors, just like the Radeon HD 4870, but it has a slower core clock, 625MHz compared to 750MHz on the 4870, and comes with only GDDR3 memory. All of the multimedia features, including high-definition video playback and HDMI output support, are the same, but the differences in core clock speeds and memory bandwidth make the 4870 a better choice for games.
Est. Retail Price: $169

Monday, December 22, 2008

Transcend Announces 300x 16GB CF Memory Card

Transcend Information recently announced the availability of its new Extreme Speed 300X CompactFlash Card in India.

Transcend's Extreme Speed 300X CompactFlash cards operate in dual-channel Ultra DMA mode 5, the fastest speed available for CF cards. This interface allows Transcend's 300X CF cards to achieve fast read/write speeds of up to 45MB per second on average, making consecutive shooting and non-stop video recording with today's high-performance digital single lens reflex cameras (DSLR) easier.

To ensure reliable, glitch-free data communication and prevent data corruption or missing files, Transcend's 300X CF cards are built with an advanced ECC (Error Correction Code) that automatically detects and corrects errors during data transfer. During the manufacturing process, Transcend claims to use only brand name, top-tier SLC NAND Flash chips and premium quality components to ensure robust, long-life durability and guaranteed performance. All CF cards are comprehensively tested for compatibility, speed and reliability and carry Transcend's international Lifetime Warranty. Transcend's
Extreme Speed 300X CF cards are now available in 4GB, 8GB and 16GB capacities.

The 4GB version is priced at Rs. 4,000, 8GB at Rs. 6,000 and the 16GB model costs Rs. 11,000. These figures are MRP and market prices tend to be lower.

New MP5 Player Launch

India Digital Life Style Distributors (IDLDPL) launched its first ever MP5 player in India—YMP-91.

The features include 2GB storage, 3-inch high definition LCD display, supports a wide range of digital formats including MP3/ WMA/ AAC/ FLAC/ APE/ RM/ RMVB/ JPEG/ BMP and a built-in Li-polymer battery.

You can transfer data with a built-in USB 2.0 to and from the PC. It weighs light with dimensions 90(L) X 50(W) X 12(D) mm making it fit into your pocket and comes with FM Radio feature. The accessories that come in the pack include Manual, Earphones, USB cables and installation CD.

The MP5 is priced at Rs. 6990.

Nokia Introduces Nokia 6210 Navigator

Nokia today introduced Nokia 6210 Navigator the company’s first GPS-enabled mobile device with an integrated in-map compass for pedestrian guidance.

The Nokia 6210 Navigator comes with Nokia Maps 2.0 and offers real-time voice and visual turn by turn guidance using in-built GPS support, optimized one-box map search, 2D/3D and night mode map views, opportunity to tag and share your locations, save and share routes. The 6210 Navigator comes pre-loaded with maps of 8 cities in India and a 6 months navigation bundle.

Launch of Nokia 6210 Navigator further strengthens Nokia’s GPS-enabled phone portfolio. Nokia now has ten devices in the market that combine personal navigation capabilities with smartphone connectivity. These include Nokia 6110 Navigator, Nokia 6220 Classic, Nokia N95, Nokia N95 8GB, Nokia N82, Nokia N78, Nokia E71, Nokia E66 and Nokia E90.

Nokia 6210 Navigator comes with the pre-installed maps of eight cities including Delhi & NCR, Jaipur, Ahmedabad, Pune, Mumbai, Chennai, Bangalore & Hyderabad. Maps of additional Indian cities will be added on an on-going basis.

Combined with an ‘accelerometer’ which measures changes in direction and orientation, the in-built map compass in Nokia 6210 Navigator makes it easy to follow the map when on foot. The integrated Nokia Maps 2.0 application plots the quickest route to the desired destination and illustrates it on the map.

The Nokia 6210 Navigator supports assisted GPS (A-GPS). The device is ready for use out of the box, even without a SIM-card. While maps of 8 Indian cities are pre-loaded on the device’s 1 GB memory card, Updates and maps of other countries can be downloaded at no cost over the air or over the internet from www.maps.nokia.com

The device also features a 3.2 megapixel camera, MP3 player and stereo FM radio. The Nokia 6210 Navigator is based on S60 software, allowing users to download and use thousands of new applications in addition to the ones already found on the device. Nokia 6210 Navigator standalone is priced at Rs. 18, 219 and Nokia 6210 Navigator combo at Rs. 20,039